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Showing posts from 2016

Why Session Zero

There are a lot of reasons that we decided to feature Session Zeroes for our Infinity Tower cast. Generate content Start streaming right away Familiarize players with 5e (1 new player) Get players working together For many games, session zero is to establish a game concept and get people comfortable. This is especially useful when you have a group of people that haven't played together before. For Infinity Tower, I have run a game featuring each of the players but they haven't played a game together as a party before. This gave me some insight into the way each player approaches the game, but the players needed to learn to appreciate each other. The session zero allowed us to approach these interactions but without too much awkwardness. We were unable to schedule a single play session for our whole cast. Initially we had one additional player planned but they proved difficult to schedule. The result was that when we came to session zero (the first one), we had communi...

After Session Zero: reflections

I've watched games online before. In particular, I enjoy Critical Role, but I've watched several other streams. Despite the fact that these games are available on Twitch, I just never sit down and watch a game as it streams. I actually tend to catch up on play VOD while at work (a dangerous admission for most of us). But I wanted to stream. For one thing, my good friend Scooter was super excited about the idea. For another thing, I like to push myself in game creation and play. I think that I can run a game well and I feel comfortable as a GM/DM. So that's why I thought I could do run the game. Despite being really excited about the game and having a fun concept, I really didn't want to see myself on video or hear myself over a mic- I sound like Kermit the Frog. After running the game and watching the video (still watching), I loved it. It was awesome. I want to do it again. A lot. Benefits of streaming: 1. I have the chance to replay my game. I can use it for no...